Developer Guide

Unity Android SDK Setup

Getting started with Reteno Plugin for Android

Setting up SDK

Follow our setup guide to integrate the Reteno SDK with your app.

  1. From the Unity Editor, navigate to Edit > Project Settings > Player and click the Android settings tab.
  2. Expand Publishing Settings and enable:
  • Custom Main Gradle Template
  • Custom Gradle Properties Template
  1. Navigate to Assets > External Dependency Manager > Android Resolver > Force Resolve and resolve your Android dependencies.

It is done, most of the Android setup was already handled during installation!

If you want to ask a permission without using RetenoSDK function, you can do it. But after receiving a permission result, you have to notify RetenoSDK that status of permission might have changed. To do this, you have to call UpdatePushPermissionStatus function from RetenoSDK:

RetenoSDK.UpdatePushPermissionStatus();

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Note

Android Debug Mode enables you to ensure that all events and user properties are logged correctly.